Freestyle Project #3: Buck’s Logo! 3/4/25
- Jayden Adomako
- Jul 26, 2025
- 1 min read
Updated: Jul 28, 2025
I recently embarked on a freestyle Fusion 360 project to model the Milwaukee Bucks logo in 3D. As a die-hard Bucks fan, I knew recreating their iconic buck head would be both a fun challenge and a personal tribute. I spent hours refining every antler curve, face contour, and line weight adjusting sketch constraints and fillets until the silhouette felt true to the team’s spirit.
To get my proportions spot-on, I relied on Fusion 360’s Canvas feature. By importing a high-resolution image of the official logo onto a sketch plane, I could trace the general outline and anchor key points for my parametric sketches. The overlaid canvas acted like a digital template, guiding each spline and line until the 2D profile matched the reference perfectly.
Once the sketches were locked in, I extruded the main buck head and used a combination of chamfers and fillets to soften edges, giving the model a polished, professional look. I also experimented with thin emboss lines to capture the inner detail of the antler grooves tweaking their depth so they’d show up crisply without compromising the overall form.
While this project was a passion piece, the workflow I developed canvas tracing, precise sketching, and iterative refinement will carry over to my future designs. Next, I plan to apply official team colors, explore 3D printing the emblem as a keepsake, and dive into advanced materials and lighting in Fusion’s rendering workspace. If you’ve used the Canvas tool for logo modeling or have tips on achieving sharp curves and emboss details, I’d love to hear your insights!




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