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Board Game Design Challenge: Reflection
When I started the Kratos project, I thought I was just designing a game. I didn’t realize I was stepping into a process that would test my patience, stretch my creativity, and force me to grow in ways I didn’t expect. Looking back now, after the sketches, the rule rewrites, the Fusion 360 modeling, the failed prints, the sanding, the redesigns, the board layout, and the final playtest, I see that Kratos wasn’t just a game I built. It was like a mirror to me. It showed me
Jayden Adomako
Apr 33 min read
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Board Game Design Challenge: Day 5
Today was the moment of truth: the first full playtest. I set up the board, placed the pieces, and played through an entire match. And for the first time, Kratos didn’t feel like a school project or a prototype. It felt like a complete game. The mechanics worked. The abilities made sense. The strategy was deep. And most importantly, it was fun! All the frustration, the redesigns, the failed prints, the late nights… it all paid off. Watching the game come alive on the board
Jayden Adomako
Apr 31 min read
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Board Game Design Challenge: Day 4
Today was an easy day. With the pieces done, I shifted my focus to the board and the overall aesthetic. I wanted Kratos to feel ancient, like something carved into stone or pulled from a temple. I experimented with patterns, textures, and color schemes until the board matched the energy of the pieces. Then I created the rulebook, added lore, and designed a clean layout for gameplay. Seeing everything together the board, the pieces, the instructions was surreal. It looked l
Jayden Adomako
Apr 31 min read
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Board Game Design Challenge: Day 3
Designing a game is one thing. Building it physically is a whole different battle. Today I started manufacturing the pieces, and it was rough. Some prints came out too small. Others were too fragile. A few didn’t even resemble the designs I had in mind. I had to resize, reprint, sand edges, and troubleshoot problems I didn’t even know existed. It was slow, repetitive, and honestly exhausting. But every time a piece came out right, it felt like progress. Slowly, the gods of
Jayden Adomako
Apr 31 min read
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Board Game Design Challenge: Day 2
Today was all about rules. And honestly, it almost defeated me. Creating abilities for mythological characters is fun until you try to make them fair. Every time I thought I had balanced the game, something broke. Hermes moved too fast. Ares dominated the board. Trident’s ability kept ruining the flow. Zeus felt too weak. I rewrote the rules again and again, testing every interaction. I’d fix one issue and immediately create another. It was frustrating, and for a moment I q
Jayden Adomako
Apr 33 min read
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Board Game Design Challenge: Day 1
My engineering teacher assigned our class a project: design and create an original board game! Designing an original game sounded simple on paper. But the moment I sat down to brainstorm, I realized I didn’t want to create something basic or forgettable. I wanted a game with weight strategy, mythology, and personality. That’s when the idea for Kratos hit me. I started imagining a world where chess pieces weren’t just shapes, but gods. Zeus as the king. Thor as the queen. Her
Jayden Adomako
Apr 31 min read
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My EGR 121 Summer Project: Ultrasonic Tape Measure
This summer in EGR 121, I dove headfirst into building a non-contact measuring device that merges hardware, code, and data analysis into...
Jayden Adomako
Aug 11, 20252 min read
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Freestyle Project #9: My Class! 5/23/25
Designing this commemorative plaque started as a personal milestone: my very last Freestyle Project of sophomore year. I knew I wanted...
Jayden Adomako
Jul 28, 20252 min read
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Freestyle Project #8: Outlet Protector 5/21/25
Designing an outlet protector in Fusion 360 began with a clear goal: keep little ones safe without sacrificing style. I wanted a cover...
Jayden Adomako
Jul 28, 20252 min read
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Freestyle Project #7: Wine Glass 5/21/25
Designing this modern wine glass started with a clear vision: a piece that feels lightweight in the hand yet honors the timeless elegance...
Jayden Adomako
Jul 28, 20252 min read
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Freestyle Project #6: Air Hockey Striker 5/21/25
Designing an air hockey striker in Fusion 360 began with a 2D sketch of two concentric circles a 60 mm diameter base and a 40 mm diameter...
Jayden Adomako
Jul 28, 20252 min read
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Freestyle Project #5: Rubix Cube 5/21/25
I’ve always been fascinated by puzzles that blend art, math, and hands-on play. Translating that fascination into a CAD project, I spent...
Jayden Adomako
Jul 28, 20252 min read
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Engineering Class Boat Project: Jayden's Boat! 4/15/25
Our sophomore-year engineering class challenged each team to design and build a small watercraft that balances stability, buoyancy, and...
Jayden Adomako
Jul 28, 20252 min read
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Freestyle Project #4 Porsched Perfection: Jayden’s Dream Car Logo! 12/6/25
I recently challenged myself to model the iconic Porsche crest in Fusion 360, driven by my love of the brand and a personal goal: one...
Jayden Adomako
Jul 26, 20252 min read
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Freestyle Project #3: Buck’s Logo! 3/4/25
I recently embarked on a freestyle Fusion 360 project to model the Milwaukee Bucks logo in 3D. As a die-hard Bucks fan, I knew recreating...
Jayden Adomako
Jul 26, 20251 min read
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Freestyle Project #2: Jayden's Toy 3/11/25
This latest freestyle Fusion 360 project grew entirely from my own curiosity I wanted to explore the Revolve feature and see how far I...
Jayden Adomako
Jul 26, 20252 min read
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Freestyle project #1: The Comb 3/6/25
I recently completed a freestyle Fusion 360 project a personal comb design and used it as the perfect canvas to practice embossing text...
Jayden Adomako
Jul 26, 20251 min read
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Designing a Ramp Car for Maximum Penny Load: Jayden's Racer 2/10/25
I set out to build a small ramp car in my engineering class with one clear mission: carry as many pennies as possible down a 1.5 m wooden...
Jayden Adomako
Jul 26, 20252 min read
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Discovering Spur Gears in Fusion 360: Jayden's Gear 2/28/25
Ever since my engineering class launched our race car project, I knew I’d need precise power transmission to optimize acceleration and...
Jayden Adomako
Jul 26, 20252 min read
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My Sixth Fusion 360 Tutorial: THA BOX 12/6/24
I've just finished my sixth fusion 360 tutorial, and for future refence this is the last time I’m going to follow a YouTube walkthrough...
Jayden Adomako
Jul 25, 20252 min read
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