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Board Game Design Challenge: Day 4

  • Writer: Jayden Adomako
    Jayden Adomako
  • Apr 3
  • 1 min read

Today was an easy day.

With the pieces done, I shifted my focus to the board and the overall aesthetic. I wanted Kratos to feel ancient, like something carved into stone or pulled from a temple.


I experimented with patterns, textures, and color schemes until the board matched the energy of the pieces. Then I created the rulebook, added lore, and designed a clean layout for gameplay.


Seeing everything together the board, the pieces, the instructions was surreal. It looked like a real game. A game I built from nothing.

 
 
 

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