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My Fourth Fusion 360 Design: The Hammer!! 12/4/24

  • Writer: Jayden Adomako
    Jayden Adomako
  • Jul 25, 2025
  • 2 min read

My fourth Fusion 360 creation is a detailed 3D model of a classic hammer. Building on my previous tutorials, this time I sketched the head profile in the SOLID workspace, revolved it into a solid body, and then added the handle with a swept path to capture its tapered shape. Seeing those two bodies fuse together was incredibly satisfying and underscored the power of parametric modeling.


To capture the head’s metal finish, I applied a brushed-steel appearance from the Appearance panel, tweaking the roughness and reflectivity until I could almost feel the cool, textured surface. For the wooden handle, I experimented with custom material settings adjusting grain direction, bump maps, and tint so the wood fibers would flow naturally along the taper. This hands-on exploration taught me far more than any preset tutorial could.


Midway through, I ran into a challenge: the junction between head and handle showed a slight gap in the render, as if the mesh facets weren’t perfectly aligned. I suspect it’s a stitch-line artifact from the body combine operation. Next time I’ll try adding a tiny fillet at that interface or refining the mesh tessellation settings in the Render workspace to smooth out the seam.


One unexpected victory was mastering the Combine tool’s “Join” operation with the cut-face option allowing me to hollow out the hammerhead’s interior for a more realistic cross-section. Watching Fusion automatically propagate the cut through the parametric timeline gave me confidence to experiment further with internal features in future designs.


I’m curious to hear from fellow Fusion users: how do you perfect realistic wood and metal renders without seam lines? Do you rely on micro-fillets, higher mesh settings, or Class-A surfacing techniques? And if you’ve modeled any tools or handheld objects, what tricks keep your junctions flawless? Share your tips below so we can all hammer out these details together!


 
 
 

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